AI Insights · Timothy · January 2026
Top Motorcycle Games on Android in Italy: Q4 2025 Performance
Explore the performance trends of the top motorcycle games on Android in Italy during Q4 2025, with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the motorcycle game sector on Android in Italy showed diverse performance trends across the top five applications. This data, sourced from Sensor Tower, provides a detailed look at downloads, revenue, and active user metrics.
Driving Motor Racing Simulator from Digital Payment Tech had fluctuating weekly downloads, starting the quarter strong with 8.5K downloads in early October. This number gradually decreased to 1.8K by early December, before rebounding slightly to 2.5K at the end of December. Revenue peaked mid-November at $15, while active users showed a downward trend from 27.3K in late October to 16.5K at year-end.
Real Moto Driving Racing World, developed by Racing Games, began with high weekly downloads of 13.5K in late September, dropping to 3.5K by late December. Revenue spiked to $51 in mid-November, though it saw a decline to negligible amounts by the end of the quarter. Active users decreased significantly from 28.2K in late September to 10K by late December.
Motorcycle Real Simulator by Cerebellium Apps maintained relatively stable weekly downloads, ranging from 3.8K to 4.9K throughout the quarter. Revenue showed moderate fluctuations, peaking at $67 in late November. Active user numbers varied slightly, ending the quarter at 3.6K, down from 4.9K at the start.
Wild Wheels: Bike Racing from SayGames Ltd experienced consistent weekly downloads, with a notable increase from 1.7K in mid-November to 3.8K by the end of December. Revenue remained low but saw a minor peak at $9 in mid-November. Active users started at 26.7K in late September and ended at 25.6K by late December.
Finally, Paper Boy Race: Running game by Freeplay Inc had stable download numbers, averaging around 2K each week, with a slight increase to 2.8K at the end of December. Active users showed a slight increase from 3.7K in late September to 3.9K by the end of the year.
For more detailed insights and analytics, visit Sensor Tower's platform.