AI Insights · Timothy · January 2026
Top MOBA Apps on Android in Tunisia: Q4 2025 Performance
Explore the performance trends of top MOBA apps on Android in Tunisia during Q4 2025, with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the performance of top Multiplayer Online Battle Arena (MOBA) apps on the Android platform in Tunisia showcased varied trends in downloads, revenues, and active users. Here's a closer look at how these apps performed, with data sourced from Sensor Tower.
League of Legends: Wild Rift by Riot Games, Inc experienced fluctuations in weekly revenue, peaking at around $281 in late October. The app saw a consistent download rate, with numbers hovering around 300 downloads per week. Active users began the quarter at approximately 2.8K, dipping mid-quarter, and then climbing back to 2.7K by the end of December.
Mobile Legends: Bang Bang, published by MOONTON, showed a notable increase in downloads towards the end of the quarter, reaching over 1.5K. Revenue varied, with a high of $191 in mid-November. Active users saw an upward trend, starting at 23.4K and rising to 26K by the end of the quarter.
Honor of Kings from Level Infinite had no reported revenue but maintained a steady download rate initially, which declined significantly after October. Active users decreased from 7K at the beginning of the quarter to around 3.2K by December.
Battle Cars: Nitro PvP Shooter by TinyBytes also reported no revenue. Downloads started at over 650 but saw a substantial drop to 36 by the end of December. Despite this, active users remained relatively stable, fluctuating slightly from 4.7K down to 4.1K.
Lastly, DRAGON BALL GEKISHIN SQUADRA from Bandai Namco Entertainment Inc. showed minimal weekly downloads, peaking at 184 in mid-December. Active users were low but stable, ending the quarter at approximately 365.
For more detailed insights and data, visit Sensor Tower's comprehensive reports.