AI Insights · Timothy · January 2026
Top 5 MOBA Apps on Android in Latin America: Q4 2025
Discover the performance trends of the top MOBA games on Android in Latin America during Q4 2025, featuring insights from Sensor Tower.
In the fourth quarter of 2025, the top MOBA games on Android in Latin America showed varied performance trends. Here's a detailed look at their weekly downloads, revenue, and active users, based on data from Sensor Tower.
League of Legends: Wild Rift from Riot Games saw a fluctuating revenue trend, peaking at around $206K at the start of October and closing the year at approximately $139K. Weekly downloads spiked mid-quarter, reaching 45.5K in early November, while weekly active users consistently hovered above 400K, peaking at 442K in mid-December.
Mobile Legends: Bang Bang by MOONTON experienced a steady increase in active users, starting at 2.5M and ending at 2.9M by the end of December. Weekly revenue reached a high of $239K in mid-November, while downloads saw a notable rise towards the end of the quarter, reaching 187K in the last week of December.
Honor of Kings from Level Infinite showed a gradual increase in revenue, peaking at approximately $56K in mid-November. Downloads decreased overall, but a surge was noted towards the end of December, reaching 86K. Active users fluctuated, starting at 544K and ending at 503K.
Pokémon UNITE by The Pokémon Company maintained a stable user base, with active users peaking at 629K in early December. Revenue peaked at $42K in the same month, and downloads showed an upward trend, reaching 47K in the final week of the quarter.
DRAGON BALL GEKISHIN SQUADRA from Bandai Namco Entertainment displayed a declining trend in downloads, starting at 47K and dropping to 13K by the end of the quarter. Revenue also saw a decline, starting at $13K and ending around $7K. Active users followed a similar downward trend, closing the quarter at 34K.
For more insights into the mobile gaming market, visit Sensor Tower.