AI Insights · Timothy · January 2026
Top 5 MOBA Apps on Android in Central America Q4 2025
Explore the Q4 2025 performance of the top MOBA apps on Android in Central America, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2025, the top-performing MOBA applications on the Android platform in Central America showed diverse trends in downloads, revenue, and active users. This data, sourced from Sensor Tower, provides insights into the competitive landscape of mobile gaming in the region.
Mobile Legends: Bang Bang from MOONTON experienced a peak in weekly revenue at approximately $101K in mid-November, with a notable increase in downloads towards the end of December, reaching around 24K. Active users remained relatively stable, closing the quarter at about 430K.
League of Legends: Wild Rift by Riot Games, Inc saw a steady weekly revenue, peaking at nearly $70K in early December. Downloads were consistent, with slight fluctuations, while active users hovered around 70K to 74K throughout the quarter.
Honor of Kings from Level Infinite showed a gradual increase in weekly revenue, reaching approximately $12K by the end of December. There was a significant rise in downloads in late December, peaking at 12K. Active users initially declined but showed recovery towards the end of the quarter.
Pokémon UNITE, developed by The Pokémon Company, had a diverse revenue pattern, with a peak of around $14K in early December. Downloads were stable, with a noticeable increase in the last week of December to 9K. Active users ranged from 200K to 240K, indicating strong engagement.
DRAGON BALL GEKISHIN SQUADRA by Bandai Namco Entertainment Inc. had lower revenue compared to its peers, with a peak of $4.7K at the end of September. Downloads declined initially but showed a slight recovery in December, reaching about 3.5K. Active users followed a similar trend, ending the quarter at approximately 4K.
For further insights and detailed analytics, visit Sensor Tower's website.