AI Insights · Timothy · January 2026
Top 5 io Games on Android in Saudi Arabia: Q4 2025
Explore the performance trends of the top io games on Android in Saudi Arabia during Q4 2025, including downloads, revenue, and active users.
In the fourth quarter of 2025, the io games category on the Android platform in Saudi Arabia showcased intriguing dynamics. Here's a closer look at the performance of the top five games in this category, based on data from Sensor Tower.
Paper.io 2 from VOODOO experienced fluctuating weekly revenue, starting at around $66 and peaking at $119 in early December. Weekly downloads saw a significant rise towards the end of the quarter, reaching approximately 59.7K in the last week of December. The game's active user base also grew, from 242.6K to 277.7K.
Snake.io - Fun Snake .io Games by Kooapps Games maintained a steady revenue stream, peaking at $133 in late December. Downloads were consistently strong, with a notable increase to 24.9K in late November. The active user count remained robust, reaching 342.1K by December's end.
Snake Clash!, published by Supercent, Inc., saw a gradual increase in revenue, culminating at $132 in the last week of December. Downloads steadily rose throughout the quarter, peaking at 21.7K mid-December. Active users showed a notable climb, reaching 234.1K by the quarter's close.
Worms Zone .io - Hungry Snake from CASUAL AZUR GAMES experienced modest revenue, with a peak of $39 in mid-October. Downloads fluctuated but showed a slight upward trend towards the end of the quarter, reaching 7.1K in mid-December. Active users remained relatively stable, with minor fluctuations around 40K.
Finally, State.io — Conquer the World, also by CASUAL AZUR GAMES, recorded a revenue peak of $66 in mid-December. Downloads varied, peaking at 5.9K in mid-November. Active users gradually increased, ending the quarter at 24.7K.
For more detailed insights into these trends, visit Sensor Tower for comprehensive analytics.