AI Insights · Timothy · January 2026
Top 5 io Games on Android in the Middle East: Q4 2025 Performance
Explore the Q4 2025 performance of the top 5 io games on Android in the Middle East, with insights into downloads, revenue, and active users.
In the fourth quarter of 2025, the top io games on the Android platform in the Middle East demonstrated varied performance metrics, showcasing trends in downloads, revenue, and active users. This analysis is powered by data from Sensor Tower.
Paper.io 2 from VOODOO saw a notable increase in weekly downloads, peaking at approximately 118K during the last week of December. Its weekly revenue also saw fluctuations, reaching around $456 in the week of December 22. Active users increased significantly from 380K to 468K by the end of the quarter.
Snake Clash! by Supercent, Inc. experienced a steady rise in weekly downloads, culminating at 42K in the final week. Revenue trends were relatively stable, with a peak of $573 mid-December. Active user numbers grew consistently, reaching 473K by the quarter's end.
Snake.io - Fun Snake .io Games from Kooapps Games reported a steady increase in both downloads and active users, with downloads hitting 47K and active users peaking at 483K in December. Revenue remained modest, with a slight peak at $240 in early December.
Worms Zone .io - Hungry Snake by CASUAL AZUR GAMES showed a more subdued performance in terms of downloads and active users, with weekly downloads around 13K and active users hovering around 73K. Revenue showed a slight increase, reaching $192 in late December.
Snake Lite - Snake Game from Hippo Lab had a gradual rise in downloads, peaking at 10K towards the end of December. Active users increased from 31K to 36K, while revenue remained relatively low with minor fluctuations.
These insights reflect the dynamic nature of the mobile gaming market in the Middle East, with each game showing unique trends in user engagement and monetization. For more detailed insights, visit Sensor Tower.