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AI Insights · Timothy · January 2026

Performance of Top 5 io Games on Android in Peru, Q4 2025

Explore the Q4 2025 performance of leading io games on Android in Peru, with insights on downloads, revenue, and active users.

Performance of Top 5 io Games on Android in Peru, Q4 2025

In the fourth quarter of 2025, several io games on the Android platform saw notable performance trends in Peru. Here’s a look at the top five games based on their key metrics.

Snake Clash! from Supercent, Inc. showed a fluctuating revenue pattern, peaking at approximately $364 in the week of December 22. The game experienced a strong increase in weekly downloads towards the end of the quarter, reaching around 32.8K by the last week of December. Active users saw a peak in early October at about 142.3K, followed by a decline and then a rise to 101.6K in the final week.

Fish Eat Fish.io by MOBIBRAIN TECHNOLOGY PTE. LTD. had modest revenue figures, with a notable increase to $140 in the last week of December. Downloads were highest mid-October at 13.9K, while active users peaked at 24.3K during the same period.

Snake Rivals - Fun Snake Game from Supersolid saw minimal revenue activity, with a slight increase in late November. Downloads remained steady, averaging around 200 per week, while active users hovered around 500, peaking at 562 in mid-October.

Sword Shark.io - Hungry Shark by I Make Games showed limited data, with a brief revenue spike in mid-October and stable active user numbers, ending the quarter with approximately 1.4K users.

Paper.io 2 by VOODOO experienced a surge in downloads, reaching 48.3K in the last week of December. Revenue was minimal but saw a small increase to $86 in the final week. Active users grew consistently, peaking at about 61.4K by the end of the quarter.

These insights are based on data from Sensor Tower, where more detailed analytics can be found.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026