AI Insights · Timothy · January 2026
Top 5 io Games on Android in the Middle East: Q4 2025 Performance
Explore the performance of the top 5 io games on Android in the Middle East during Q4 2025, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2025, the Android io games market in the Middle East saw significant activity. Here's a closer look at the performance of the top five games, based on data from Sensor Tower.
Snake Clash! by Supercent, Inc. experienced a notable increase in weekly downloads, starting at approximately 28.9K and reaching 41.7K by the end of December. Weekly revenue fluctuated, peaking at around $573 in mid-December. Active users also saw a consistent rise from 374.9K to 473.1K.
Paper.io 2 from VOODOO maintained strong weekly downloads, starting at 37.1K and significantly increasing to 118.3K by the end of the quarter. Revenue was more variable, with a high of $456 in late December. Active users showed growth, culminating in 467.6K by year-end.
Snake.io - Fun Snake .io Games by Kooapps Games saw a steady climb in downloads, beginning at 33K and rising to 46.5K. Revenue remained relatively stable, with a peak of $240 in early December. Active users increased to 483.5K by mid-December.
Little Big Snake: Fun .io Game by ShockwaveLLC had modest download numbers, peaking at 70 in late December. Revenue showed a slight increase, reaching $124 by the end of the quarter. Active users remained stable, closing the quarter at 465.
Finally, State.io — Conquer the World from CASUAL AZUR GAMES saw a rise in downloads, starting at 5.2K and peaking at 10.3K in mid-December. Revenue displayed moderate fluctuations, ending the quarter at about $120. Active users increased from 46.8K to 48K.
These trends highlight the dynamic nature of the io games market in the Middle East. For more detailed insights, visit Sensor Tower.