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AI Insights · Timothy · January 2026

Top 5 io Games on Android in Finland: Q4 2025 Performance

Discover the performance trends of the top 5 io games on Android in Finland during Q4 2025, including weekly downloads, revenue, and active user data from Sensor Tower.

Top 5 io Games on Android in Finland: Q4 2025 Performance

In the fourth quarter of 2025, several io games on the Android platform saw varying performance trends in Finland. Here's a closer look at the top 5 games based on data from Sensor Tower.

Paper.io 2, published by VOODOO, experienced a fluctuating trend in weekly revenue, with a significant peak reaching around $90 in the week of December 22. Weekly downloads showed a resurgence towards the end of the quarter, climbing to approximately 2.3K by the last week of December. Active users increased steadily throughout the quarter, starting at about 3.9K and reaching nearly 8.8K.

Snake Clash! from Supercent, Inc. saw a relatively stable revenue pattern, peaking at $33 twice in the quarter. Downloads showed an upward trend, peaking at 1.8K in late December. The game's active users also increased, reaching over 12.4K by the end of the quarter.

State.io — Conquer the World by CASUAL AZUR GAMES had a modest performance with weekly revenue fluctuating, peaking at $35 at the start of the quarter. Downloads grew slowly, peaking at 172 in late December. Active users remained fairly stable, ending the quarter around 782.

Snake.io - Fun Snake .io Games from Kooapps Games saw a consistent increase in revenue, with a peak of $18 in late December. Downloads followed a similar upward trend, reaching over 1K. Active users increased steadily, closing the quarter near 3.9K.

Lastly, Jolly Hole: ASMR Blast by DRAGON RISING PTE. LTD. had limited data available. Revenue showed minor peaks, reaching $36 in late November, but downloads were minimal.

For more detailed insights and data on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026