AI Insights · Timothy · January 2026
Top 5 Hypercasual Games on Android in the Middle East, Q4 2025
Explore the performance trends of the top 5 hypercasual games on Android in the Middle East during Q4 2025, highlighting downloads, revenue, and active users.
In the fourth quarter of 2025, the Middle Eastern market saw notable trends in the performance of top hypercasual games on Android. Here's a closer look at their metrics:
Jackaroo King - Original by WEJOY Pte. Ltd. experienced a fluctuating revenue trend, peaking at around $37.9K at the quarter's start and closing at $35.4K. Weekly downloads showed a steady climb, reaching approximately 22.9K by the end of December. Active users also demonstrated a strong presence, starting from 219K and slightly decreasing to 202K.
Lama Ludo-Ludo&Chatroom, published by Courage. Limited, maintained a consistent revenue stream, ending the quarter with about $8.3K. Downloads fluctuated, initially peaking at 7.9K in late November before settling at 3.5K. Active users saw a slight dip from 65K to 63K over the quarter.
Magic Sort! from Grand Games A.Ş. observed a steady increase in revenue, closing at roughly $5.1K. Downloads rose significantly mid-quarter, peaking at 7.9K, while active users increased steadily, reaching 19.1K by the end of December.
Kick Monster: Killing Monsters by Pixeland OU experienced a gradual decline in revenue, finishing at approximately $1.9K. Downloads decreased significantly from 1.7K to around 900, and active users followed a similar declining trend, ending at 12.2K.
Color Knitzy by FUNFINITY HK saw modest revenue, starting at $2K and ending at $1.4K. Downloads and active users both declined throughout the quarter, with downloads falling from 4.3K to under 1K, and active users decreasing from 4.5K to 1.9K.
These insights, derived from Sensor Tower data, offer a comprehensive view of the region's hypercasual gaming landscape. For more detailed analytics, Sensor Tower provides further insights into these trends.