AI Insights · Timothy · January 2026
Top 5 Hybridcasual Games on Android in the Middle East: Q4 2025
Explore the performance trends of the top 5 hybridcasual games on Android in the Middle East during Q4 2025, with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the Middle East's Android gaming market saw significant activity among hybridcasual games. Here's a look at the performance of the top five games, with data sourced from Sensor Tower.
Pizza Ready! experienced a notable increase in weekly downloads, jumping from approximately 38K in late September to over 111K by the end of December. This growth was mirrored by a rise in weekly revenue, reaching around $573 in late November, before settling at $318 by year-end. Weekly active users also increased significantly, from 202K in early October to over 384K in December.
School Party Craft had a modest start with weekly downloads around 18K but saw a surge to 76K by early December. Active users fluctuated throughout the quarter, starting at 205K and peaking at 238K by the end of December.
MadOut 2: Grand Auto Racing maintained a steady weekly revenue, hovering around $3.5K to $5.8K. Downloads increased from 22K to over 53K towards the end of the quarter, while active users grew from approximately 94K to 148K.
Paper.io 2 showed consistent download growth, starting from 37K and reaching 118K by the end of December. Revenue remained relatively stable, with minor fluctuations around $200 to $450. Active users increased from 379K to 468K, marking a significant engagement boost.
Soccer Superstar saw a gradual rise in downloads, beginning at 23K and reaching 45K mid-December. Revenue was modest, with peaks up to $47. Active users climbed from 265K to 377K by the quarter's end.
These trends highlight the dynamic landscape of hybridcasual games in the region, offering insights into market engagement and growth. For more detailed analytics and insights, visit Sensor Tower.