AI Insights · Timothy · January 2026
Top 5 Hybridcasual Games on Android in Kuwait, Q4 2025
Explore the performance trends of the top 5 hybridcasual games on Android in Kuwait during Q4 2025, including insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the hybridcasual gaming sector on the Android platform in Kuwait showcased intriguing trends. Based on data from Sensor Tower, the following insights highlight the performance of the top 5 games.
Pizza Ready! from Supercent, Inc. exhibited significant growth in both downloads and active users. Weekly downloads surged from 1.6K at the start of the quarter to nearly 15K by the end, while weekly active users rose from 13.9K to over 32K. Revenue peaked in early December with a notable $103.
Tile Club - Match Puzzle Game by GamoVation maintained a consistent download pattern, peaking at 4.2K early in the quarter and stabilizing around 2.9K in the final week of December. Active users stayed robust, with a slight increase from 25.2K to 25.9K by the end of the quarter.
Paper.io 2 from VOODOO showed a dynamic trend in downloads, with a remarkable increase from 1.8K to approximately 14K by late December. Active users mirrored this growth, climbing from 7.3K to over 19K. Revenue saw fluctuations, peaking at $94 in the last week of the year.
Hole.io, another title by VOODOO, experienced a decline in active users from 22.5K to 14.8K, despite a late surge in downloads to 2K in December. Revenue showed minor peaks, reaching $62 in the final week.
School Party Craft by Candy Room Games & RabbitCo saw a notable increase in downloads, particularly in November, with a peak of 2.3K. Active users also grew from 1.3K to nearly 3K by the year's end.
For more detailed insights and data, you can visit Sensor Tower's platform.