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AI Insights · Timothy · January 2026

Top 5 Gacha Games on Android in Italy - Q4 2025

Explore the performance trends of the top 5 gacha games on Android in Italy during Q4 2025, highlighting downloads, revenue, and active users.

Top 5 Gacha Games on Android in Italy - Q4 2025

In the fourth quarter of 2025, the gacha game category on Android in Italy saw significant activity, with leading titles experiencing varied trends in downloads, revenue, and active users. Here's a closer look at the top five games based on data from Sensor Tower.

Pokémon TCG Pocket - Card Game from The Pokémon Company witnessed fluctuations in its metrics throughout the quarter. Weekly revenue started at around $99K, dipped to $42K, and then stabilized with a peak at $144K in early November. Downloads followed a similar pattern, beginning at 17K, dropping in mid-quarter, and then reaching 20K by the end of December. Active users showed a slight decline over the quarter from 324K to 250K.

Last Z: Survival Shooter by Florere Game demonstrated a steady increase in weekly revenue, which peaked at $124K towards the end of December. Downloads saw a significant uptick, with initial numbers around 16K, dipping in November, but rebounding to 16K by the end of the quarter. Active users also increased from 26K to nearly 34K.

EA SPORTS FC™ Mobile Soccer by ELECTRONIC ARTS had a consistent revenue stream, starting at $45K and ending with a peak of $62K in early December. Downloads initially decreased from 16K to 7K but surged to 18K by the end of the quarter. Active users remained relatively stable, fluctuating between 441K and 552K.

Kingshot from Century Games PTE. LTD. maintained a steady revenue, with a notable peak of $77K at the end of December. Downloads began at 13K, dipped in November, and then peaked at 18K in the final week. Active users saw a gradual decline from 39K to 37K.

Finally, Last War:Survival Game by FUNFLY PTE. LTD. showed strong performance with revenue peaking at $215K in early November. Downloads started at 8K and rose to 21K by the end of December. Active users increased significantly from 51K to over 102K by the quarter's end.

These trends highlight the dynamic nature of the gacha game market in Italy, with each title experiencing unique shifts in user engagement and monetization. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026