AI Insights · Timothy · January 2026
Top Educational Games on Android in the US: Q4 2025
Explore the performance trends of the leading educational games on Android in the US during Q4 2025, based on Sensor Tower data.
In the fourth quarter of 2025, the educational games category on the Android platform in the United States saw varied performance among the top contenders. Here's a closer look at how these apps fared, based on data from Sensor Tower.
ABCmouse: Kids Learning Games recorded a notable increase in weekly revenue, peaking at approximately $18.3K in the final week of December. Weekly downloads showed fluctuations, with a high of around 57K in late November. The app maintained a strong presence with active users, reaching over 235K in early December.
Lingokids - Play and Learn experienced a steady rise in weekly revenue, culminating at about $34.4K by the end of December. Downloads varied throughout the quarter, with a significant spike to 29K in the last week. Active users fluctuated, ending the quarter at around 134K.
Minecraft Education saw steady weekly downloads, reaching a peak of 22K in late December. The app maintained a stable base of active users, with numbers staying above 125K throughout the quarter.
Kids Games: For Toddlers 3-5 had consistent weekly downloads, peaking at 15.5K during the holiday season. Active users hovered around 130K in early December, showcasing a stable user base.
Buddy.ai: Kids Learning Games exhibited a gradual increase in revenue, reaching about $3.7K in the last week. Downloads improved towards the end of the quarter, hitting nearly 17K. Active users also increased steadily, ending the quarter at approximately 29K.
For more detailed insights into these trends, visit Sensor Tower's comprehensive data analytics platform.