AI Insights · Timothy · January 2026
Top Educational Games on Android in Turkey: Q4 2025
Explore the performance trends of the top educational games on Android in Turkey during Q4 2025, with insights from Sensor Tower.
During the fourth quarter of 2025, the educational games category on the Android platform in Turkey saw intriguing trends among the top five applications. This analysis leverages data from Sensor Tower to provide insights into weekly downloads, revenue, and active users.
Okuyorum İlk Okuma Yazma observed a notable decline in weekly downloads from 136.5K in mid-October to 14.4K by the end of December. Despite the drop in downloads, weekly active users showed a resurgence towards the end of the quarter, rising from 197.5K in mid-December to 222K in the final week.
For Buddy.ai: Kids Learning Games, weekly revenue remained relatively stable, with a peak of $5.1K in late December. Downloads varied, ending the quarter on a high note with 35.4K. Active users also increased, concluding at 88.2K, up from a dip in November.
MentalUP Brain Games For Kids experienced a significant increase in weekly revenue, reaching $20.4K in early December. Downloads followed a similar upward trend, peaking at 45.4K in late November. Active users also grew steadily, culminating at 172.2K at the quarter's end.
The app Times Table - Learn Math showed a consistent increase in downloads, peaking at 42.6K in early December. Active users rose from 44.9K in late November to 67.8K by the end of December.
Lastly, Lingokids - Play and Learn maintained stable revenue, generally around $3.4K weekly. Downloads saw fluctuations, with a high of 23.3K in the last week of December. Active users remained robust, finishing the quarter at 114.3K.
These insights, sourced from Sensor Tower, highlight dynamic shifts in the educational games sector on Android in Turkey. For more detailed analyses, consider exploring further insights from Sensor Tower.