AI Insights · Timothy · January 2026
Top Educational Games on Android in Oman, Q4 2025
Explore the performance trends of the top educational games on Android in Oman during Q4 2025, featuring insights from Sensor Tower.
In the fourth quarter of 2025, the educational games sector on the Android platform in Oman witnessed varied performance among the top apps. Here’s a closer look at the trends for the leading applications, based on data from Sensor Tower.
Buddy.ai: Kids Learning Games saw fluctuating weekly revenue, peaking at approximately $87 in late October. Weekly downloads started at around 1.8K in early October, gradually declining to 798 by the end of December. Active users began at 2.5K, experiencing a slight decrease throughout the quarter, stabilizing around 1.4K.
For Educational Games: Bebek kids, downloads showed an upward trajectory, starting at 504 and reaching 1.6K by the end of the quarter. Active users followed a similar trend, increasing from 1.7K to 2.6K.
The app 3asafeer School: Learn Arabic experienced modest revenue variations, with a significant jump to $66 in late December. Downloads remained relatively stable, with a notable increase to 1.3K by the end of December. Active users consistently grew from 2.5K to approximately 3K.
Times Table - Learn Math maintained a steady download rate, starting at 525 and reaching 820 by the end of December. Active users saw fluctuations, peaking at 3.7K in late October and stabilizing around 3.4K.
Finally, Adnan The Quran Teacher exhibited a stable pattern in downloads, beginning at 925 and slightly increasing to 942. Active users remained consistently high, with a slight dip in November before recovering to 4.5K by the end of December.
These insights, drawn from Sensor Tower, demonstrate the dynamic nature of educational apps in Oman, with varying trends in downloads, active users, and revenue. For more detailed analysis, visit Sensor Tower’s platform.