AI Insights · Timothy · January 2026
Top Educational Games on Android in Venezuela, Q4 2025
Explore the performance trends of the top educational games on Android in Venezuela during Q4 2025, with insights from Sensor Tower.
In the fourth quarter of 2025, the educational games sector on Android in Venezuela saw varied performance among the top five apps. These insights, provided by Sensor Tower, highlight trends in downloads, revenue, and active users.
Lingokids - Play and Learn experienced fluctuations in its metrics. Weekly downloads showed an initial dip but rebounded from 318 in mid-November to a peak of 1.4K by the end of December. Revenue followed a similar pattern, peaking at $151 in mid-October and closing the year at $109. Active users increased steadily from 1.9K in mid-November to nearly 3K by late December.
Buddy.ai: Kids Learning Games saw a significant surge in weekly downloads early in the quarter, reaching 14.9K in late October. However, this number tapered off to 576 by the end of December. Revenue varied, peaking at $108 in late November, while active users decreased from a high of 16.7K in October to 2K in December.
Speech Blubs: Language Therapy maintained steady weekly downloads with a peak of 604 in late October. Revenue showed an upward trend towards the end of the quarter, reaching $58 in early December. Active users slightly declined from 388 in late October to 170 by year-end.
LogicLike: ABC & Math for kids had a consistent increase in weekly downloads, rising from 736 in late October to 1.9K by the end of December. Revenue remained modest, peaking at $18 in early December. The app's active users saw significant growth, finishing the quarter at 3.4K.
Learn to Read: Reading.com had limited data for this period, with notable revenue peaks in early October, but no available download or active user data.
For more detailed insights and comprehensive data on these educational apps, visit Sensor Tower's platform.