AI Insights · Timothy · January 2026
Top Educational Games on Android in Finland Q4 2025
Explore the performance trends of the top 5 educational games on Android in Finland during Q4 2025, featuring key metrics like downloads and revenue.
In the fourth quarter of 2025, the educational games category on Android in Finland saw notable performances from several key apps. Here's a closer look at the top five apps based on their weekly downloads, revenue, and active users, with data provided by Sensor Tower.
Lingokids - Play and Learn experienced fluctuations in weekly revenue, peaking at around $205 in mid-November. Downloads grew steadily towards the end of the quarter, reaching 125 by the final week of December. Active users increased from 180 at the start of the quarter to 220 by the end.
Learn English – Studycat saw a peak in revenue at approximately $207 in early October, with downloads experiencing a decline towards the end of the quarter, dropping to 15. Active users remained relatively stable, hovering around 49.
PAW Patrol Academy had a consistent revenue performance, finishing at $103 in the last week of December. Downloads began at 99 and fluctuated throughout the quarter, while active users remained strong, closing the quarter at 2171.
Buddy.ai: Kids Learning Games showed an initial surge in downloads, peaking at 434 in mid-October. Revenue varied slightly, ending the quarter at $51. Active users peaked at 958 in mid-October before stabilizing at 644.
LogicLike: ABC & Math for kids saw a steady increase in downloads, reaching 190 by the end of December. Revenue was relatively low, with a peak of $105 in early October. Active users grew from 184 to 212 over the quarter.
These insights highlight the dynamic nature of the educational games market in Finland, with varying trends across downloads, revenue, and active users. For more detailed insights, visit Sensor Tower.