AI Insights · Timothy · January 2026
Top 5 City Building Games on Android in Finland, Q4 2025
Explore the performance of the top 5 city building games on Android in Finland during Q4 2025, with insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the city building game market on Android in Finland showcased a variety of trends across popular titles. Here's a closer look at the performance of the top 5 games, based on Sensor Tower data.
Isekai:Slow Life from Mars-Games saw a gradual decline in weekly revenue, starting at approximately $2.9K and ending the year around $1.5K. Downloads fluctuated slightly, peaking at 37 in early October and closing the year at 25. The game maintained a relatively stable user base, with active users hovering around 1.2K.
SimCity BuildIt by ELECTRONIC ARTS experienced variable revenue, peaking at $1.2K in late November. Downloads were highest at 139 in mid-October, while weekly active users showed a slight overall decrease, starting at 873 and finishing at 634.
Triple Match City from Ferah Games showed a significant revenue spike in mid-October, reaching $920, before settling around $285 by the end of December. Despite a dip in downloads mid-quarter, they rebounded to 73 in the final week. Active users increased steadily, ending the quarter at 210.
Puzzles & Chaos: Frozen Castle by 37GAMES started the quarter with revenue at $455, peaking at $713 in early December, and finishing at $594. Downloads and active users rose consistently, with downloads reaching 131 and active users climbing to 395 by the year's end.
Finally, Legend City from Neorigin Games Publishing focused on active user engagement, starting with 2 active users and maintaining a minimal presence throughout the quarter.
These trends highlight the diverse dynamics within the city building genre on Android in Finland. For more detailed insights, visit Sensor Tower.