AI Insights · Timothy · January 2026
Top Cat Games on Android in Israel: Q4 2025 Performance
Explore the performance trends of the top cat games on Android in Israel during Q4 2025, featuring insights into downloads, revenue, and user activity.
In the fourth quarter of 2025, the top cat games on the Android platform in Israel showcased varied performance trends. Here's a closer look at each game's metrics as reported by Sensor Tower.
The Battle Cats from PONOS Corporation experienced fluctuations in weekly revenue, peaking at approximately $2.5K in late October before dipping to around $0.7K in early December. Weekly downloads varied, starting at 136 at the beginning of the quarter, with a notable increase to 183 in early December. Active users showed a gradual decrease from 497 to 399 by the end of December.
My Cat - Virtual pet simulator by Appsyoulove saw a steady decline in weekly downloads from 1.3K in late September to 129 in early December, with a brief resurgence in the final weeks. Revenue remained relatively stable, fluctuating between $1.1K and $1.8K. Active users decreased from 3K to 1.5K, with a slight recovery to 1.7K towards the end of the quarter.
Cat Hero : Idle RPG from Gameduo had a significant rise in revenue from $66 in mid-October to over $2K in early November, before tapering off to about $1K by the end of December. The game had minimal download activity, with no significant data reported in the latter part of the quarter. Active users decreased from 101 to 74 over the quarter.
Butch the Cat: Buddy Pet Games from BLAST INTERACTIVE LTD saw a decline in weekly downloads from 373 in late September to a low of 53 in early December, before ending the quarter at 133. Revenue was consistent, ranging from $190 to $273 weekly. Active users decreased from 400 to 219, with a slight increase to 302 at the end of December.
My Talking Angela 2 by Outfit7 Limited had strong weekly download numbers, ranging from 784 to 1.6K, peaking at 1.3K in late December. Revenue remained modest, peaking at $200 in early November. Active users fluctuated significantly, starting at 7K, dropping to 2.5K in early November, and recovering to 5.8K by the end of the quarter.
For more detailed insights and analytics, visit Sensor Tower's platform.