AI Insights · Timothy · January 2026
Top 5 Car Games on Android in Spain: Q4 2025 Performance
Explore the Q4 2025 performance of the top car games on Android in Spain, featuring insights on downloads, revenue, and active users.
In the fourth quarter of 2025, the top car games on the Android platform in Spain showed varied performance in terms of downloads, revenue, and active users. This analysis, based on data from Sensor Tower, provides insights into the performance trends of these popular games.
Vehicle Masters from SayGames Ltd saw its weekly revenue fluctuate, peaking at about $25 in early December. The game experienced a decline in downloads from early October, starting at 15K and dropping to around 9K by the end of November, before a slight increase to 11K in late December. Active users started at 63K in October, declined to 42K mid-December, and then rose to 57K by the end of the quarter.
Car Jam by Shycheese maintained a steady revenue stream, with a peak of $691 in early November. Downloads began at 10K and decreased to about 4K in early December before rebounding to 7K by the end of the quarter. Active users saw a decrease from 45K at the start of the quarter to 32K in mid-December, before rising to 39K at the end.
Car Out! Traffic Parking Games from Tripledot Studios Limited showed modest revenue, with a peak of $47 at the start of the quarter. Downloads increased from 1K to 10K by early December but dropped to 5K by the end of the quarter. Active users grew steadily, starting at 23K and reaching 34K by mid-December.
Pick Me Up 3D: Taxi Game by Azur Interactive Games Limited experienced consistent revenue, peaking at $33 in late November. Downloads fluctuated, starting at 5K, peaking at 10K in late October, and ending at 8K in December. Active users varied throughout the quarter, starting at 30K, peaking at 42K in November, and ending at 27K.
Finally, Real Car Driving Midnight Club by Zendios had minimal revenue, with occasional peaks of up to $13 in December. Downloads started at 5K, with a significant jump to 8K by the end of December. Active users remained stable around 48K, with a notable increase to 60K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower's comprehensive reports.