AI Insights · Timothy · January 2026
Performance of Top 5 Card Battler Apps on Android in South Africa Q4 2025
Explore the trends in downloads, revenue, and active users for the top card battler apps in South Africa during Q4 2025, based on Sensor Tower data.
In the fourth quarter of 2025, the top card battler applications on the Android platform in South Africa showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at the trends observed for each app, with data sourced from Sensor Tower.
Pokémon TCG Pocket - Card Game saw its weekly revenue fluctuate, starting at approximately $2.8K at the beginning of October and ending the year with about $1.7K. Weekly downloads peaked at 2.8K in late October, while weekly active users decreased from around 32K to 18.7K over the quarter.
Magic: The Gathering Arena experienced a relatively stable weekly revenue, beginning at $713 and closing at $610. Downloads remained low, with a slight increase to 91 in late December. The active user base showed minor fluctuations, maintaining around 600 to 700 users weekly.
For MARVEL SNAP Strategy Card Game, revenue peaked at $732 in early December. Downloads decreased steadily, from 253 at the quarter's start to 103 by year-end. Active users declined from 1.6K to 1.3K during the same period.
Hearthstone showed a peak in revenue at $513 in late October, with a gradual decrease to $268 by December's end. Downloads were consistently low, with minor fluctuations. Weekly active users hovered around 700 to 900, reflecting a stable player base.
Finally, Yu-Gi-Oh! Duel Links saw its revenue fluctuate throughout the quarter, reaching $570 early on and concluding at $350. Downloads showed an upward trend towards the end of the year, peaking at 696 in early December. Active users remained relatively steady, with minor variations around the 1.8K to 2K mark.
For more detailed insights and data, visit Sensor Tower's website.