AI Insights · Timothy · January 2026
Top 5 Card Battler Apps on Android in Italy: Q4 2025
Explore the performance of the top card battler apps on Android in Italy during Q4 2025, with key insights on downloads, revenue, and active users.
In the last quarter of 2025, the card battler genre on Android in Italy saw varying performances across its top apps. Here's a closer look at the trends observed from data provided by Sensor Tower.
Pokémon TCG Pocket - Card Game from The Pokémon Company experienced fluctuating weekly revenue, peaking at about $145K in early November. Downloads showed a downward trend initially but rebounded to reach over 20K in the week of December 22. Active users hovered around the 300K mark, with a slight dip towards the end of the quarter.
Magic: The Gathering Arena by Wizards of the Coast LLC maintained a stable revenue flow, with a peak of approximately $19K in mid-November. Weekly downloads were relatively low, with a slight increase to 1.2K in late December. Active users remained steady, ending the quarter with around 17K.
Hearthstone from Blizzard Entertainment, Inc. saw modest weekly revenue, peaking at $12K in early November. Downloads were minimal, staying under 350 weekly. Active users saw a gradual decline, closing at about 3.7K by the end of December.
MARVEL SNAP Strategy Card Game by Second Dinner observed a revenue peak of $12K at the start of December. Downloads were sporadic, with a noticeable peak of 800 in mid-November. Active users increased significantly towards the end of the quarter, reaching over 37K.
Yu-Gi-Oh! Duel Links from KONAMI had a revenue peak of approximately $11K in early October. Downloads remained low, with a slight increase to 663 in late November. Active users gradually increased, reaching nearly 7.3K at the start of December.
These insights highlight the dynamic nature of the card battler market on Android in Italy. For more detailed analysis and data, visit Sensor Tower.