AI Insights · Timothy · December 2025
Top Card Battler Apps on Android in Australia Q4 2025
Explore the performance trends of the leading card battler apps on Android in Australia during Q4 2025, featuring insights from Sensor Tower.
In the fourth quarter of 2025, the card battler genre on Android in Australia saw interesting trends across its top five applications. Data provided by Sensor Tower reveals how these apps performed in terms of revenue, downloads, and active users.
Pokémon TCG Pocket - Card Game experienced fluctuations in its weekly revenue, with a peak around $60K in late December. Downloads showed an initial drop but stabilized towards the end of the quarter, maintaining around 1.9K downloads weekly. Active users peaked at 145K in early October but gradually decreased to 107K by the end of December.
Magic: The Gathering Arena saw a notable increase in weekly revenue mid-November, reaching approximately $12.8K. The app's downloads remained relatively stable, averaging around 400 weekly. Active users fluctuated slightly but remained around 3.3K towards the end of the quarter.
WWE SuperCard - Wrestling Game showed a stable revenue trend with a peak of $8K in mid-November. Weekly downloads were minimal, peaking at 157 in late November, while active users saw minor fluctuations, ending the quarter at about 1.3K.
Hearthstone experienced a revenue spike in early December, reaching $7.7K. Downloads were low, with a slight uptick to 129 in early December. Active users increased steadily from 755 to a peak of 1.5K by early December before tapering off.
Yu-Gi-Oh! Master Duel had a revenue increase, peaking at $7K in late November. Downloads saw a slight decline, averaging around 200 weekly. The app maintained a stable active user base, ending the quarter at approximately 4.8K.
These insights highlight the dynamic nature of the card battler category in Australia. For more detailed analytics and trends, visit Sensor Tower's platform.