AI Insights · Timothy · January 2026
Top 5 Boxing Games on Android in the Middle East: Q4 2025
Explore the performance trends of the top boxing games on Android in the Middle East during Q4 2025, based on data from Sensor Tower.
In the fourth quarter of 2025, boxing games on the Android platform in the Middle East demonstrated varying performance trends. Here's a closer look at the top five games:
I, The One — Fun Fighting Game from CASUAL AZUR GAMES saw weekly downloads peaking at around 11.9K in mid-December, with active users reaching about 24K at the start of December. Revenue showed a slight fluctuation, peaking at approximately $90 in late October.
Arm Wrestling Master experienced a decline in weekly downloads, starting at over 3K in early October and dropping to just under 1K by the end of December. Active users hovered around 47K at the start of the quarter, gradually declining to about 37K by the end.
Real Boxing 2 showed a steady increase in revenue towards the end of the quarter, peaking at $94 in mid-December. Downloads remained relatively stable, with a slight increase, reaching nearly 2K in late December. Active users fluctuated slightly, maintaining an average of about 11K throughout the quarter.
WWE Mayhem from Reliance Games demonstrated a revenue peak of $383 at the beginning of the quarter, with fluctuations leading to $328 by the end. Downloads saw an upward trend, peaking at over 2K in late December, while active users increased slightly, ending the quarter at approximately 16.4K.
Finally, Boss Fight by BoomBit Games maintained a strong presence with active users growing from 90K to over 104K by the end of December. Though revenue was modest, downloads remained steady, peaking at approximately 3.6K in the final week of the quarter.
These insights, based on data from Sensor Tower, showcase the diverse performance of boxing games in the region. For more detailed analytics, visit Sensor Tower's website.