AI Insights · Timothy · January 2026
Top Boxing Games on Android in Latin America: Q4 2025
Explore the performance trends of the top boxing games on Android in Latin America during Q4 2025, focusing on downloads, revenue, and user engagement.
In the fourth quarter of 2025, the top boxing games on the Android platform in Latin America demonstrated varied performance trends across downloads, revenue, and active user engagement. Here's a closer look at the top five contenders based on data from Sensor Tower.
I, The One — Fun Fighting Game by CASUAL AZUR GAMES showed a notable increase in weekly downloads, peaking at 96K in the last week of December. Despite fluctuations, weekly revenue reached a high of approximately $203 in early November. Active users also saw a climb, ending the quarter with over 214K.
Boss Fight from BoomBit Games experienced a surge in weekly downloads toward the end of the quarter, reaching nearly 89K. Revenue varied throughout the quarter, peaking at $84 in October, while active users consistently increased, ending with approximately 1.8M.
Real Boxing 2 by Vivid Games S.A. saw steady weekly downloads, with a peak of 43K in December. Weekly revenue showed a decline, starting at $558 and ending around $362. Active users fluctuated, closing the quarter with about 69K.
Merge Ragdoll Fighting, also by CASUAL AZUR GAMES, had a significant peak in downloads mid-quarter, reaching 26K. Revenue remained low, hitting a high of $14 in early November. Active users showed resilience, maintaining around 177K by the end of December.
Finally, Wrestling Games 2023 by SlayerStudio saw a consistent rise in downloads, culminating at 25K in the last week of December. Although revenue data was unavailable, active user numbers steadily increased, reaching over 321K.
For more detailed insights and data on these applications, visit Sensor Tower.