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AI Insights · Timothy · January 2026

Top Boxing Games Performance on Android in Germany Q4 2025

Explore the performance trends of the top boxing games on Android in Germany during Q4 2025, highlighting downloads, revenue, and active users.

Top Boxing Games Performance on Android in Germany Q4 2025

In the fourth quarter of 2025, the boxing games category on Android in Germany showed diverse performance trends. Here’s a closer look at how the top five games fared during this period.

I, The One — Fun Fighting Game from CASUAL AZUR GAMES saw a noticeable increase in weekly revenue, starting at around $30 and peaking at approximately $134 by the week of December 22. Downloads fluctuated, with a significant rise towards the end of the quarter, reaching 4.4K in the final week. Active users grew steadily, peaking at 15.2K mid-December.

Boss Fight by BoomBit Games experienced variable revenue, peaking at $99 in late October. Downloads were strong initially, with a peak of 4.6K in mid-October, and active users increased consistently, ending the quarter at over 101K.

Real Boxing 2 from Vivid Games S.A. had a steady revenue flow, with a notable peak of $167 in mid-December. Downloads showed an upward trend, hitting a high of 1.5K in the week before Christmas. Active users also increased, reaching nearly 2K by the end of December.

Wrestling Games 2023 by SlayerStudio did not generate revenue but saw an increase in downloads, especially towards the end of the quarter, with numbers rising to 1.8K. Active users increased gradually, ending the quarter at 14.5K.

Gym Heros: Fighting Game from Fighting Arena showed stable download numbers, peaking at 1.2K in mid-December. Active users followed a similar trend, reaching 1.4K by the end of the quarter.

These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026