AI Insights · Timothy · January 2026
Top 5 Boxing Games on Android in Chile: Q4 2025 Performance
Explore the performance of the top boxing games on Android in Chile during Q4 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the final quarter of 2025, the boxing games category on the Android platform in Chile showed varied performance across the top five applications. Here's a detailed look at each game's metrics.
I, The One — Fun Fighting Game from CASUAL AZUR GAMES saw a steady revenue trend, peaking at about $29 in late November. Weekly downloads ranged between 1.7K and 2.4K, with a noticeable increase in early December. Active users fluctuated, reaching over 5.7K towards the end of the quarter.
Boss Fight by BoomBit Games experienced variable revenue, with a high of $13 in late November. Downloads were highest in late December at 2.1K, while active users consistently increased, peaking at over 64K.
Real Boxing 2 from Vivid Games S.A. showed a significant revenue spike to $68 in late December. Downloads surpassed 1K at the end of the quarter, and active users reached 1.5K, indicating a gradual increase.
WWE 2K25: Netflix Edition had no revenue data but started with 1.7K downloads, declining to 231 by the end of December. Active users also decreased, starting at 1.1K and dropping to 503.
Merge Ragdoll Fighting, another title from CASUAL AZUR GAMES, had minimal revenue but showed growth in downloads, reaching 783 in late December. Active users increased steadily, ending the quarter at 6.7K.
These insights, based on data from Sensor Tower, provide a snapshot of the boxing games sector's performance in Chile's Android market during Q4 2025. For more detailed analytics, visit Sensor Tower.