AI Insights · Timothy · January 2026
Top Boxing Games on Android in Belgium: Q4 2025
Explore the performance trends of the top boxing games on Android in Belgium during Q4 2025, highlighting downloads, revenue, and active users.
In the fourth quarter of 2025, the boxing game category on Android in Belgium saw varied performances among the top five applications. Here's a breakdown of the trends observed during this period, based on data from Sensor Tower.
I, The One — Fun Fighting Game from CASUAL AZUR GAMES experienced fluctuating revenue, beginning at approximately $35 and ending at $26 by the end of the quarter. Weekly downloads showed a consistent rise, peaking at 866 in the final week. Active users also increased from 1.2K to about 2K.
Boss Fight by BoomBit Games saw its revenue peak at around $66 in late October before declining. Downloads remained stable, around 400-600 weekly, while active users steadily increased, reaching 17K by the end of December.
Real Boxing 2 from Vivid Games S.A. showed a significant boost in revenue towards the end of the quarter, climbing to $152. Downloads and active users both saw growth, with downloads reaching 372 and active users hitting 436 by the end of the quarter.
Gym Heros: Fighting Game from Fighting Arena had minimal revenue, with a slight increase in December. Downloads were consistent, peaking at 247, while active users increased from 145 to 306.
Drop & Bounce Mania from MEGA GAMES CLIP had sporadic download numbers, with a notable spike to 1,072 in December, though revenue remained absent.
These insights highlight the dynamic nature of the boxing game market in Belgium on Android, with varying trends in downloads, revenue, and user engagement across different titles. For more detailed insights, visit Sensor Tower.