AI Insights · Timothy · January 2026
Top 5 Boxing Games on Android in South Africa: Q4 2025 Performance
Explore the performance trends of the top boxing games on Android in South Africa during Q4 2025, highlighting downloads, revenue, and active users.
In the fourth quarter of 2025, WWE Mayhem demonstrated a notable increase in weekly downloads, starting at 1.6K and peaking at 4.5K by mid-December. The app's revenue also saw fluctuations, with a significant rise to $151 in late October before settling around $66 to $146 in December. Active users followed a similar upward trajectory, reaching over 5.8K by mid-December.
The performance of WWE SLAM by Topps® Card Trader was marked by a steady increase in active users, climbing from 13 to 199 by mid-December. Although downloads were initially stagnant, they picked up to 335 in early December. Revenue saw a spike to $119 in mid-December, reflecting increased user engagement.
Real Boxing 2 experienced a consistent rise in downloads, starting at 3.1K and reaching 5.9K by late December. The app's weekly revenue varied between $18 and $68, while active users steadily increased, surpassing 10K by the end of the quarter.
In contrast, Boxing Star: Boxing Fight Game had modest weekly downloads, fluctuating between 126 and 300. Revenue peaked at $134 in mid-November, while active users rose slightly from 561 to 574 by the end of December.
Finally, Wrestling Empire showed a steady growth in downloads, peaking at 2.9K in mid-December. Revenue remained relatively stable, ranging between $13 and $39, while active users increased from 2.8K to over 4.1K by the end of the quarter.
These insights, sourced from Sensor Tower, provide a detailed look at the performance trends of top boxing games in South Africa. For further analysis and data, visit Sensor Tower's platform.