AI Insights · Timothy · January 2026
Top Boxing Games on Android in Spain: Q4 2025 Performance Insights
Explore the performance of top boxing games on Android in Spain during Q4 2025, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2025, several boxing games on the Android platform made notable strides in Spain. Here's a closer look at their performance, based on data from Sensor Tower.
WWE Mayhem from Reliance Games experienced a significant surge in weekly revenue, reaching approximately $2.3K in the week of December 22. The game saw a steady climb in weekly downloads, peaking at around 829 in the same week. Weekly active users also increased, starting from 1.2K in early October and rising to 1.6K by the end of December.
Boxing Star: Boxing Fight Game by ThumbAge Co., Ltd. witnessed a gradual increase in weekly revenue, with a peak of $350 in early December. Downloads showed a declining trend initially but rebounded to 299 in the final weeks of December. Active users followed a similar pattern, decreasing initially but ending the quarter with a slight increase to 745.
For WWE SLAM by Topps® Card Trader, weekly revenue fluctuated, peaking at $386 in the week of December 22. However, download data was unavailable for this period.
Real Boxing 2 from Vivid Games S.A. showed a steady increase in downloads, reaching 1.4K in the week of December 22. Revenue saw moderate fluctuations, with a high of $159 in early November. Active users grew steadily, reaching 1.8K by the end of December.
Lastly, MMA Manager 2: Ultimate Fight by Prey Studios presented a steady download rate, with a peak of 255 in late December. Revenue remained relatively low throughout the quarter, peaking at $84 in early December, while active users hovered around 670 by the end of the year.
These insights illustrate the dynamic market of boxing games on Android in Spain, with varying trends in downloads, revenue, and user engagement. For more detailed analytics and insights, visit Sensor Tower.