AI Insights · Timothy · January 2026
Top 5 Boxing Games on Android in Bahrain: Q4 2025
Explore the performance of the top boxing games on Android in Bahrain during Q4 2025, highlighting trends in downloads and revenue.
In the fourth quarter of 2025, the boxing game genre on the Android platform in Bahrain showcased notable trends, with data provided by Sensor Tower offering insights into the performance of the top five titles.
WWE SLAM by Topps® Card Trader experienced a varied revenue pattern throughout the quarter. Starting with a modest $53 in early October, revenue saw a significant increase towards the end of December, peaking at approximately $183. However, the app did not register any downloads during this period.
Real Boxing 2 from Vivid Games S.A. showed steady download numbers, beginning at 22 in late September and gradually rising to 43 by the end of December. Revenue for this title began to appear in December, starting at $18 and ending the quarter at $25.
I, The One — Fun Fighting Game maintained consistent download numbers, fluctuating between 84 and 136 throughout the quarter. Revenue was sporadic, with notable earnings of $37 in mid-October and a small amount of $2 by the end of December.
Arm Wrestling Clicker had a brief revenue presence in November, with earnings peaking at $33 but no downloads recorded during this period.
WWE Mayhem displayed an interesting pattern, starting with downloads of 24 in late September and climbing to a high of 61 in mid-December. Revenue was limited to early October, with an initial $25 tapering off to zero by the end of the month.
For more detailed insights and analytics, Sensor Tower remains a valuable resource for understanding these market dynamics.