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AI Insights · Timothy · January 2026

Top 5 Boxing Games on Android in Australia: Q4 2025

Explore the performance of the top 5 boxing games on Android in Australia during Q4 2025, highlighting trends in revenue, downloads, and active users.

Top 5 Boxing Games on Android in Australia: Q4 2025

In the fourth quarter of 2025, the top boxing games on the Android platform in Australia showcased varying trends in revenue, downloads, and user engagement. This data, sourced from Sensor Tower, provides insights into the performance of these popular apps.

WWE SLAM by Topps® Card Trader saw fluctuations in its weekly revenue, beginning at approximately $1.4K in early October, peaking at $2.3K in the week of December 22, and closing the quarter at around $936. The app's weekly active users decreased steadily from 16 to 6 over the quarter.

Real Boxing 2 experienced a gradual increase in weekly downloads, reaching 639 by the end of December. Revenue showed a varied pattern, starting at $473 and rising to $330 in the final week. Active users grew from 1K to over 1.5K, indicating a strong user base.

Boxing Star: Boxing Fight Game recorded a modest revenue trend, with notable peaks at $318 in mid-December. Downloads fluctuated, ending the quarter with 65, while active users peaked at 153 before slightly dropping to 131.

Burrito Bison: Launcha Libre maintained a stable revenue stream, peaking at $201 in late October and closing at $159. Downloads showed consistent activity, averaging around 100 per week. Active users remained steady, fluctuating slightly around the 580 mark.

AEW: Rise to the Top had consistent revenue, with a peak of $169 in November. Active users saw a decline from 44 to 28 over the quarter, indicating a decrease in engagement.

For more detailed insights, you can visit Sensor Tower's website, where comprehensive analytics on these games and more are available.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026