AI Insights · Timothy · January 2026
Top 5 Battlefield Commander Games on Android in the US: Q4 2025
Explore the performance trends of the top 5 Battlefield Commander games on Android in the US during Q4 2025, including downloads, revenue, and user engagement.
In the fourth quarter of 2025, several Battlefield Commander games on Android in the United States showed varied performance metrics in terms of downloads, revenue, and active user engagement. Here, we take a closer look at the top five games in this category.
Clash Royale from Supercell saw an impressive weekly revenue peak of around $1.4M in early October. However, revenue experienced a decline towards the end of the quarter, finishing at approximately $824K. Weekly downloads began strong at just over 100K but decreased to around 39K by the end of December. Active users peaked at over 3.6M in late October but gradually declined to 3M by year's end.
We Are Warriors! from Lessmore UG maintained a steady revenue stream, reaching a high of approximately $35K in late December. The game’s downloads increased significantly, from 9K at the start of the quarter to nearly 16K by the end. Active users also grew, from 51K to over 101K, indicating a strong engagement from the player base.
Warhammer 40,000: Tacticus ™ by Snowprint Studios AB experienced fluctuating revenue, with a notable peak of about $294K in late October. Downloads showed a positive trend, rising from 5K to nearly 10K by the end of the quarter. The game's active user base also increased, reaching over 63K by the end of December.
Warzone Commander developed by KhoGames, had a modest revenue, peaking at $395. Downloads saw a steady rise from 2.7K to 3.8K, while active users increased from 15K to 17K, showcasing a gradual but steady growth.
TFT: Teamfight Tactics from Riot Games, Inc saw a significant increase in revenue towards the end of the quarter, with a peak of about $56K in mid-December. Downloads spiked to 4.9K in early December before tapering off. Active users increased substantially, from 48K to a peak of nearly 78K in late December.
For a more detailed analysis and insights into these trends, visit Sensor Tower. These metrics highlight the dynamic nature of the mobile gaming market and the varying strategies that publishers employ to engage users and drive revenue.