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AI Insights · Timothy · January 2026

Top 5 Battlefield Commander Games on Android in South America: Q4 2025

Explore the performance trends of the top Battlefield Commander games on Android in South America during Q4 2025, based on Sensor Tower data.

Top 5 Battlefield Commander Games on Android in South America: Q4 2025

In the fourth quarter of 2025, the top Battlefield Commander games on the Android platform in South America demonstrated varied performance trends across downloads, revenue, and active users. Here’s a closer look at how these popular games fared during this period, based on data from Sensor Tower.

Clash Royale from Supercell showed a consistent presence in the market. Weekly revenue experienced fluctuations, peaking at approximately $457K in early December. Downloads reached a high of around 717K in late October, although there was a noticeable decline towards the end of the quarter. Active users saw an initial increase, hitting over 15M in November before dropping to nearly 13M by the end of December.

We Are Warriors! by Lessmore UG had a gradual climb in weekly revenue, reaching about $3.2K towards the end of December. Downloads surged, especially in mid-December, with numbers climbing to 29K. The game maintained a steady increase in active users, closing the quarter at approximately 122K.

Country Balls: World War from MAD PIXEL GAMES LTD had modest revenue figures, with minimal peaks around $29. Downloads increased steadily, peaking at 13K in early December. Weekly active users remained relatively stable, hovering around 500K throughout the quarter.

Art of Conquest : Airships by Lilith Games SG Pte. Ltd. saw a revenue peak at $1.6K towards the end of December. Downloads showed a gradual upward trend, hitting nearly 10K in the final week. Active users fluctuated slightly but ended the quarter with a slight increase to about 15K.

Finally, Warzone Commander from KhoGames experienced a modest revenue increase at the end of December, reaching $85. Downloads saw a significant boost in late December, peaking at 14K. Active users increased steadily, ending the quarter at 67K.

These insights reflect the dynamic nature of the gaming market in South America, with each game experiencing unique trends in engagement and monetization. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026