AI Insights · Timothy · January 2026
Battlefield Commander Games on Android in Slovenia: Q4 2025
Explore the performance of top battlefield commander games on Android in Slovenia during Q4 2025, featuring trends in downloads, revenue, and active users.
In the fourth quarter of 2025, the battlefield commander games on the Android platform in Slovenia showcased varied performance metrics, according to data from Sensor Tower.
Clash Royale from Supercell experienced fluctuations in its weekly revenue, peaking at approximately $4.3K in early October before gradually declining to about $1.5K by year-end. Downloads started strong at 1.3K in mid-October but saw a steady decrease, closing the quarter at around 312. Weekly active users also showed a downward trend, moving from over 28K to about 20K.
We Are Warriors! by Lessmore UG saw more stability in its revenue, with a slight peak at $130 in mid-November and closing the year at $86. Downloads were initially low at 70 in mid-October, but gradually increased to 102 by the end of December. Active users remained fairly steady, fluctuating around 1.5K to 1.7K throughout the quarter.
Country Balls: World War from MAD PIXEL GAMES LTD reported no revenue but had a modest download count, starting at 197 and ending the quarter at 27. Active users followed a similar trend, beginning at 463 and decreasing to 197.
War Regions - Tactical Game by SayGames Ltd showed no significant revenue, except for a brief peak of $7 in late December. Downloads remained low, starting at 186 and tapering to 25. Active users showed a slight recovery towards the end of the quarter, reaching 647 from a low of 508.
TFT: Teamfight Tactics by Riot Games, Inc saw its revenue peak at $185 in mid-December, with a steady performance towards the end of the quarter at $107. Downloads were minimal, starting at 235 and ending at 35. Active users remained relatively consistent, ranging from 563 to 421.
For more detailed insights and data, visit Sensor Tower's website.