AI Insights · Timothy · January 2026
Battlefield Commander Games on Android in Belgium: Q4 2025 Performance
Explore the performance trends of top Battlefield Commander games on Android in Belgium during Q4 2025, highlighting key metrics from Sensor Tower.
In the fourth quarter of 2025, the performance of Battlefield Commander games on the Android platform in Belgium showcased varied trends across top titles. According to Sensor Tower data, these applications experienced fluctuations in downloads, revenue, and active users.
Clash Royale from Supercell demonstrated a dynamic revenue pattern, peaking at approximately $28.7K in the first week of December. Weekly downloads saw a gradual decline, starting from 5.9K and ending at 1.8K by the end of the quarter. The game maintained a substantial active user base, although it decreased from 231K to 196K.
We Are Warriors! by Lessmore UG showed a steady increase in weekly revenue, culminating at around $843 in the final week of December. Downloads followed a similar upward trend, reaching 928. Active users also grew significantly, from 1.1K to over 3K by the end of the quarter.
Time War by Springcomes experienced modest revenue, with figures peaking at $35. Downloads fluctuated, peaking at 469 in late November, while active users saw a notable rise, reaching 518 before stabilizing.
TFT: Teamfight Tactics from Riot Games, Inc observed a substantial increase in revenue, reaching $2.2K in mid-December. Downloads and active users both climbed, with downloads peaking at 305 and active users nearing 3K at the quarter's close.
Lastly, Warzone Commander by KhoGames maintained relatively stable metrics. Revenue saw minor fluctuations, while downloads varied slightly, peaking at 166. Active users remained steady, hovering around 2.5K.
For more detailed insights and data, visit Sensor Tower's platform.