AI Insights · Timothy · October 2025
Top 5 MOBA Apps in South America: Q3 2025 Performance
Explore the performance trends of the top 5 MOBA apps on a unified platform in South America during Q3 2025, featuring insights from Sensor Tower.
In the third quarter of 2025, the MOBA genre saw varied performances across the top applications in South America. Here's a closer look at how the leading titles fared on a unified platform comprising both iOS and Android.
Mobile Legends: Bang Bang by MOONTON displayed a dynamic trend in weekly metrics. Weekly revenue peaked at around $184K in early September, with a notable dip towards the end of the quarter at $111K. Downloads exhibited an upward curve, reaching 157K by the end of September. Active users remained strong, increasing from 2.1M to approximately 2.2M.
Honor of Kings, published by Level Infinite, showed moderate growth. Revenue experienced fluctuations, peaking at $59K in early September. Downloads rose significantly, hitting 107K towards the end of the quarter. Active users saw a gradual increase, ending at about 566K.
DRAGON BALL GEKISHIN SQUADRA from Bandai Namco Entertainment Inc. had a remarkable debut. Weekly downloads began at 260K, decreasing to 44K by the end of September. Revenue increased to $13K mid-month, with active users dropping from 145K to 29K.
Pokémon UNITE saw a steady performance. Revenue fluctuated slightly, peaking at $18K in late September. Downloads decreased over the quarter, starting at 35K and ending at 25K. Active users remained stable, hovering around 367K.
Finally, League of Legends: Wild Rift by Riot Games maintained a solid performance. Revenue peaked at $272K in early August, with a resurgence to $242K by late September. Downloads remained fairly consistent, averaging around 26K. Active users saw a slight decline, ending the quarter at 454K.
These insights are derived from Sensor Tower's comprehensive data analysis. For more detailed information on app performance, visit Sensor Tower's platform.