AI Insights · Timothy · October 2025
Top 5 MOBA Apps Performance in Slovenia Q3 2025
Explore the performance trends of the top 5 MOBA apps in Slovenia during Q3 2025, with insights from Sensor Tower's unified platform data.
In the third quarter of 2025, the performance of the top 5 MOBA applications in Slovenia on a unified platform presented varied trends in downloads, revenue, and active users. This data, sourced from Sensor Tower, provides an insightful overview of the market dynamics.
League of Legends: Wild Rift from Riot Games exhibited significant fluctuations in weekly revenue, peaking at approximately $2.4K in mid-August. Downloads spiked in late September, reaching about 247K, while active users saw a steady increase, culminating in 957K by the end of the quarter.
DRAGON BALL GEKISHIN SQUADRA by Bandai Namco Entertainment Inc. showed a declining trend in downloads, starting at 365K in early September and dropping to 27K. Revenue remained low, hovering around $6, while active users decreased from 223K to 52K.
Mobile Legends: Bang Bang, published by MOONTON, maintained a fairly stable revenue stream, averaging around $1.2K–$1.5K weekly. Downloads were consistent, mostly within the 20K–35K range, while active users saw a slight reduction, ending at 421K.
Tiny Bytes’ Battle Cars: Nitro PvP Shooter experienced a notable increase in downloads towards the end of the quarter, reaching 157K. Revenue was minimal, peaking at $7, while active users grew steadily to 233K.
Finally, Pokémon UNITE from The Pokémon Company displayed varied revenue trends, with notable peaks at $226 in mid-July and late July. Downloads decreased over the quarter, while active users remained stable around the 550K mark.
For more detailed insights and data, visit Sensor Tower.