AI Insights · Timothy · July 2025
Top 5 MMORPG Apps Performance in Australia: Q2 2025
Explore the performance trends of the top MMORPG apps in Australia during Q2 2025, including revenue, downloads, and active users.
In the second quarter of 2025, the top MMORPG applications on a unified platform in Australia showed varied performance metrics. Here's a detailed look at each app's trends in weekly revenue, downloads, and active users, based on data from Sensor Tower.
ATHENA:Blood Twins from EFUN FUSION COMPANY LIMITED saw a gradual decline in weekly revenue, starting at approximately $15.6K in mid-May and dropping to around $4K by the end of June. Downloads decreased significantly from 9.3K to just 361 over the same period. Active users also followed a downward trajectory, falling from 5.8K to 784.
Ragnarok X: Next Generation by GRAVITY GAME HUB (GGH) PTE. LTD. experienced a peak in weekly revenue at $26.9K in early June before declining to $20.4K by the end of the month. Downloads started strong at 3.9K but dwindled to 642. Active users saw a reduction from 3.9K to 1.3K over the quarter.
Kung Fu Saga: Martial Path from Watt Games had a stable revenue pattern, hovering around $1.4K to $1.7K throughout the quarter. Downloads spiked to 3.2K mid-June before dropping sharply to 18. Active users increased steadily, reaching a peak of 13.4K at the end of June.
Diablo Immortal by Blizzard Entertainment, Inc. maintained a high revenue range, peaking at $39K in mid-June. Downloads showed a modest upward trend, ending at 1.2K. The number of active users increased from 1.8K to 2.4K by the end of the quarter.
Finally, Windrider Origins developed by Leniu Games began with a revenue of $13.9K in early May, decreasing to $4.9K by the end of June. Downloads fell from 2.5K to 210. Active users remained relatively stable, fluctuating slightly around 550.
For more detailed insights, visit Sensor Tower.