AI Insights · Timothy · July 2025
Top 5 MMORPG Apps Performance in Norway, Q2 2025
Explore the performance trends of the top 5 MMORPG applications in Norway for Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the top MMORPG applications in Norway have shown diverse performance trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into how these apps have fared on a unified platform.
Diablo Immortal by Blizzard Entertainment saw a notable increase in weekly revenue, peaking at approximately $8.8K at the end of June. Weekly downloads fluctuated, with a high of 95K in late June, and active users increased from 286K to 334K over the quarter.
Flame of Valhalla Global from Leniu Games experienced a decline in weekly revenue from $2.6K in mid-April to around $772 by the end of June. Downloads decreased steadily, with active users dropping gradually from 260K to 224K.
Old School RuneScape by Jagex maintained a stable revenue stream, ending the quarter with $1.8K. Weekly downloads saw a significant increase towards the end of June, reaching 173K, while active users grew from 410K to 489K.
ODIN:VALHALLA RISING by Kakao Games Corp. launched in late April, initially generating $1.9K in revenue, then gradually declining to $677 by the end of June. Downloads peaked at 502K in its launch week and tapered off, with active users following a similar pattern.
MU: Dark Epoch by Building-Blocks Network Technology Co., Limited, started the quarter with $855 in revenue, peaking at $1.3K in early May, before decreasing to $221 by the end of June. Downloads and active users exhibited slight fluctuations but remained generally stable.
For more detailed insights and data, visit Sensor Tower's platform.