AI Insights · Timothy · July 2025
Top 5 MMORPG Apps Performance in Germany, Q2 2025
Explore the performance trends of the top 5 MMORPG apps on a unified platform in Germany during Q2 2025, based on Sensor Tower data.
In the second quarter of 2025, the performance of the top MMORPG applications in Germany showed diverse trends across downloads, revenue, and active users. This analysis is based on data provided by Sensor Tower.
Diablo Immortal from Blizzard Entertainment, Inc. experienced significant fluctuations in weekly revenue, peaking at approximately $139K in the final week of June. Weekly downloads remained relatively stable, with a slight peak of 2.3K in the week of May 19. Active users increased towards the end of the quarter, reaching around 11.1K in mid-June.
ATHENA:Blood Twins by EFUN FUSION COMPANY LIMITED showed a strong start post-launch, with revenue hitting $56K in late May. Downloads began at 22K in mid-May, dropping sharply to 861 by the end of June. The active user base followed a similar trend, starting at 13.5K and declining to just over 2K by the quarter's end.
Shakes and Fidget: Idle RPG from Playa Games GmbH maintained a consistent revenue stream throughout the quarter, with a notable increase to $27K in mid-June. Downloads were steady, with a slight peak of 1K in mid-June. Active users saw a gradual decline from 12.5K to 9.5K.
Flame of Valhalla Global by Leniu Games showed a gradual decline in weekly revenue, ending the quarter at $12K. Downloads and active users both saw a downward trend, with downloads dropping from 1.5K to 594 and active users decreasing from 7K to 5.6K.
Finally, ODIN:VALHALLA RISING by Kakao Games Corp. started strong with a revenue of $35K in its first full week post-launch. Downloads were high at 13K initially but decreased significantly to 174 by the end of June. Active users also dropped from 9.3K to just 813.
For more detailed insights and analysis, visit Sensor Tower's platform.