AI Insights · Timothy · July 2025
Top 5 MMORPG Apps Performance in UAE Q2 2025
Explore the performance trends of the top MMORPG apps in the UAE for Q2 2025, highlighting key metrics like downloads, revenue, and active users.
In the second quarter of 2025, the MMORPG market in the United Arab Emirates showed intriguing performance trends across the top five apps. Here is a detailed look at each application's metrics, sourced from Sensor Tower.
أرض الشجعان by Tamatem Inc. experienced a peak in weekly revenue at about $19.7K in late April, followed by fluctuations that settled around $5.5K by the end of June. Weekly downloads remained modest, peaking at 387 at the start of the quarter. The app saw its active users decrease from 183 to 125 over the quarter.
ODIN:VALHALLA RISING, launched by Kakao Games Corp., started strong with revenue hitting $15.6K at the end of April. This was followed by stabilization around $7.5K. Downloads surged initially to over 3K but tapered off to 47 by the end of June. Active users mirrored this trend, peaking at 2.1K before declining.
The performance of Ragnarok Idle Adventure Plus from GRAVITY GAME HUB showed a steady decline in revenue from $9K in early April to $1.6K by the end of June. Downloads peaked at 422 at the start, then decreased significantly. The active user base remained relatively stable, fluctuating between 240 to 382 during the quarter.
Blizzard Entertainment’s Diablo Immortal saw a late-quarter surge in revenue, increasing from $2.3K in early June to $6.6K by the end of the month. While downloads were modest, peaking at 269 in late June, active users remained robust, reaching 752 by quarter's end.
Finally, Flame of Valhalla Global by Leniu Games experienced a significant revenue spike to $6.8K at the end of May. Downloads were consistent, with a slight increase to 187 in early June. Active users peaked at 746 mid-June before a slight decline.
For more detailed insights and analytics, visit Sensor Tower's platform.