AI Insights · Timothy · July 2025
MOBA App Performance on iOS in Chile: Q2 2025
Explore the performance of top MOBA apps on iOS in Chile during Q2 2025, featuring insights on downloads, revenue, and active users.
The performance of top MOBA applications on the iOS platform in Chile during the second quarter of 2025 showcases intriguing trends in downloads, revenue, and active users. Data sourced from Sensor Tower provides a detailed look at these metrics.
League of Legends: Wild Rift from Riot Games saw fluctuations in weekly revenue, with a peak at approximately $13.4K in late April. Downloads were relatively stable, averaging around 600 per week, while active users showed a slight decline, starting at 6.6K and ending the quarter at 5.7K.
Mobile Legends: Bang Bang by MOONTON experienced varied weekly revenue, notably reaching $8.2K in late April. The app maintained a consistent download rate, peaking at 490 in late April. Active users rose steadily, starting at 3.3K and climbing to 5K by late June.
Pokémon UNITE from The Pokemon Company had modest revenue, with a notable peak of $1.1K in mid-April. Weekly downloads increased slightly towards the end of the quarter, reaching 436 in mid-June, while active users showed minor fluctuations, peaking at 3.7K in mid-May.
Battle Cars: Nitro PvP Shooter, developed by Tiny Bytes, showed minimal revenue impact, with a high of $40 in mid-May. Downloads were steady, averaging around 300 weekly, though no active user data was available.
DRAGON BALL GEKISHINSQUADRA EM by Bandai Namco Entertainment Inc. launched in June, resulting in initial download spikes, notably at 1.1K the week of June 9. Revenue data was not recorded for the initial weeks.
These insights provide a snapshot of the competitive dynamics among MOBA apps in Chile's iOS market. For more detailed analytics, visit Sensor Tower.