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AI Insights · Timothy · July 2025

Top 5 Android MMORPGs in the US: Q2 2025 Performance

Explore the performance trends of the top MMORPG apps on Android in the US during Q2 2025, with insights from Sensor Tower.

Top 5 Android MMORPGs in the US: Q2 2025 Performance

In the second quarter of 2025, the top five MMORPG applications on the Android platform in the United States showcased varied performance trends. Let's delve into the details based on Sensor Tower's data.

Diablo Immortal from Blizzard Entertainment saw a fluctuating revenue pattern, starting at approximately $249K and closing the quarter with $218K. Downloads peaked at around 5.8K in early May, while active users showed a decline from 36.2K in mid-May to 23.5K by the end of June.

Flame of Valhalla Global, published by Leniu Technology, experienced a steady revenue decline, starting at about $96K and ending at $61K. Downloads decreased significantly from 5.2K to under 1K, with active users dropping from 28.7K to 20.6K over the quarter.

ODIN:VALHALLA RISING by Kakao Games Corp. had a notable launch with initial revenues at $186K, tapering to $74K by quarter's end. Downloads saw a steep initial spike to 62.8K, then dwindled to under 1K, while active users decreased from 38.8K to 3.3K.

Old School RuneScape by Jagex Games Studio maintained a consistent revenue stream, peaking at $66K in late June. Downloads remained relatively stable, with a slight increase to 2.2K by the end of the period. Active users showed resilience, growing from 42.1K to 45.5K.

ATHENA:Blood Twins, launched by Efun Game Ltd., had a strong revenue climb from $22K to $106K. Downloads peaked at 64.9K in mid-May before declining to 8.9K, and active users dropped from 45.9K to 11.7K.

For more detailed insights into these trends and more, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025