AI Insights · Timothy · October 2024
Top 5 iOS MMORPG Apps Performance in Australia Q3 2024
Explore the Q3 2024 performance of Australia's top MMORPG apps on iOS, featuring trends in downloads, revenue, and active users.
In the third quarter of 2024, Australia's iOS MMORPG market saw varied performances among the top five apps. According to Sensor Tower data, these applications exhibited unique trends in downloads, revenue, and weekly active users.
Old School RuneScape from Jagex maintained a steady revenue stream, peaking at $5.9K in mid-August and ending the quarter with approximately $5.5K. Downloads fluctuated slightly, with a peak of 551 in the week of August 19. Weekly active users showed a gradual increase, reaching 3.8K in the same week before settling at around 3.5K by the end of September.
Diablo Immortal by Blizzard Entertainment experienced significant revenue fluctuations, with a peak of $30.1K in late August, before stabilizing around $16.3K at the end of September. Downloads remained relatively stable, with a modest increase to 467 in late September. However, the weekly active users consistently decreased from 10.5K in early July to 7.5K at the quarter's close.
Albion Online by Sandbox Interactive GmbH saw a peak in revenue at $1.1K in early August, followed by a slight decrease to $752 by the end of September. Downloads reached a high of 506 in early August, and weekly active users also peaked around the same time at 897, before ending the quarter at 790.
Arcadia: Breath of the Land from Polaris Information Technology Co., Ltd, which launched in late July, achieved significant initial revenue, peaking at $4.8K in late August. Downloads started strong with 1.4K in early August but tapered off dramatically to just 31 by the end of September.
Tarisland by Level Infinite experienced a decline in revenue from $3.1K in early July to $337 at the quarter's end. Downloads followed a similar downward trend, starting at 608 and decreasing to 104 by late September. Weekly active users also declined, starting at 466 and ending at 174.
These insights from Sensor Tower highlight the dynamic nature of the MMORPG market on iOS in Australia, with varying performances across different metrics. For more detailed insights, visit Sensor Tower.