AI Insights · Timothy · September 2024
Top 5 MMORPG Apps on Android in Ireland: Q3 2024 Performance
Discover the performance trends of the leading MMORPG apps on Android in Ireland during Q3 2024, highlighting downloads, revenue, and active user metrics.
In the third quarter of 2024, the top MMORPG applications on Android in Ireland demonstrated varied performance in terms of downloads, revenue, and weekly active users, according to data from Sensor Tower.
Diablo Immortal from Blizzard Entertainment saw its revenue fluctuate throughout the quarter, peaking at approximately $1.3K in the first week of September. The app's downloads reached a high of 99K twice, in the weeks of August 19 and September 2. Weekly active users showed a steady increase, starting at 276K and climbing to 388K by early September before stabilizing around 327K by the end of the quarter.
Flame of Valhalla Global by Leniu Technology Co., Limited, released mid-July, experienced a significant revenue growth, starting from $102 and surging to $1.6K by early September. Downloads initially spiked to 426K but gradually decreased to 95K by the end of the quarter. Active users rose from 414K to a peak of 609K, before settling around 456K.
Ancient Seal: The Exorcist, developed by Xsuper Gamer, had a declining trend in revenue, starting at $596 and ending at $211, with a brief rise to $742 in mid-July. Downloads followed a downward trajectory, from 84K at the start to 11K by the end of September. The app maintained a relatively stable active user base, averaging around 110K weekly, with a slight dip towards the end of the quarter.
MU: Dragon Havoc from 9RING showed a consistent revenue pattern, peaking at $515 in the last week of September. The app's downloads remained quite low throughout the quarter, fluctuating between 2K and 26K. Weekly active users saw minor fluctuations, maintaining around 230K to 240K.
Lastly, The Legend of Neverland by Ark Games Global reported a notable revenue increase, reaching $1.2K in mid-September. Downloads varied, peaking at 125K in the final week of the quarter. Active users showed a slight upward trend, starting at 241K and ending the quarter at 307K.
For more detailed insights into these apps and their market performance, visit Sensor Tower.