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AI Insights · Timothy · July 2024

Top 5 MMORPG Apps Performance in Italy Q2 2024

In Q2 2024, the top 5 MMORPG apps in Italy showed varied performance in downloads, revenue, and active users, with notable trends in each app's metrics.

Top 5 MMORPG Apps Performance in Italy Q2 2024

The second quarter of 2024 saw an interesting mix of performance trends among the top 5 MMORPG applications in Italy on a unified platform. Here's a closer look at how each app fared in terms of downloads, revenue, and weekly active users.

Albion Online from Sandbox Interactive GmbH displayed a noticeable increase in revenue starting from $536 in the first week of April, peaking at $2.3K in mid-May, and eventually tapering off to $1.5K by the end of June. Downloads followed a similar pattern, beginning at 2.8K and reaching a high of 4.6K in mid-May before declining to 1.8K. The weekly active users metric saw a rise from 5.3K to a peak of 7.8K in mid-May, before stabilizing around 5.2K by the end of the quarter.

Tarisland by Level Infinite, which launched in late June, had an impressive start with revenue climbing from $6.5K to $7.5K. Downloads were robust at 11.6K in the release week, dropping to 4.6K in the following week. Active users started at 9.4K but saw a decline to 3.3K by the end of June.

Diablo Immortal from Blizzard Entertainment, Inc. experienced significant fluctuations in revenue, starting at $32.8K in early April, dipping to $22.1K in mid-May, and peaking at $41.5K in the second week of June. Downloads increased notably from 858 in early April to 1.4K by early June, before a slight drop to 747 by the end of the quarter. Weekly active users remained relatively stable, ranging from 14K to 16K, but showed a gradual decline towards 13.1K by late June.

The Tiger Online RPG Simulator by Swift Apps sp. z o.o. sp. kom. had modest revenue growth, starting at $203 and reaching $223 by the end of June. Downloads fluctuated slightly, starting at 582 and experiencing minor ups and downs, ending at 522. Active users started at 1.4K, peaked at 1.5K in early May, and then settled around 1.1K by the end of the quarter.

The Legend of Neverland from Ark Games showed a varied revenue trend, beginning at $5.2K, peaking at $8.3K in late April, and then decreasing to $2.5K by the end of June. Downloads started at 867 and saw a decrease to 423 by the end of the quarter. Active users showed a slight decline from 5.8K to 4.9K over the same period.

These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends for these applications.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024