AI Insights · Timothy · July 2024
Top 5 MMORPG Apps Performance in South America, Q2 2024
Discover the performance trends of the top 5 MMORPG apps on a unified platform in South America during Q2 2024, including weekly downloads, revenue, and active users.
In the second quarter of 2024, the top 5 MMORPG applications on a unified platform in South America showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at each app’s performance during this period.
Ragnarok Origin: ROO from Gravity Game Vision Limited saw a decline in weekly revenue, starting at around $176K in early April and dropping to approximately $58K by the end of June. Weekly downloads followed a similar downward trend, beginning at 21.6K and ending at 9.3K. However, weekly active users fluctuated, peaking at over 207K mid-May and stabilizing at around 198K by the end of the quarter.
Diablo Immortal by Blizzard Entertainment, Inc. experienced an increase in weekly revenue towards the end of Q2, rising from $53.7K in early April to about $51.7K in late June, with a notable peak of $89.8K in mid-June. Weekly downloads also grew, starting at 8K and reaching 26.5K in mid-June before settling at 16.5K. Active users steadily increased from 113K to a peak of 134K, before slightly declining to 119K at the end of June.
NIGHT CROWS from Wemade Co., Ltd. had a generally stable revenue pattern, starting at $72.4K and concluding at $38.6K. Weekly downloads decreased from 5.8K to just 827, while active users showed a gradual increase, peaking at over 20.2K in mid-June and slightly dropping to 19.4K by the end of the quarter.
MU: Dragon Havoc by HongKong Miracle Network Limited displayed a fluctuating revenue trend, beginning at $48.3K and ending at $27K. Weekly downloads saw a peak of 8.5K in mid-May before declining to 2.7K by late June. Active users remained relatively steady, hovering around 26K throughout the quarter.
The Legend of Neverland from Ark Games showed consistent weekly revenue, starting at $21.5K and ending at $17K. Weekly downloads also remained stable, with a slight rise from 29.4K to 29.2K. Active users maintained a steady count, starting at 86.9K and reaching 85.7K by the end of June.
For more detailed insights and data, visit Sensor Tower.