AI Insights · Timothy · July 2024
Top 5 MMORPG Apps Performance in Colombia for Q2 2024
Discover the performance of the top 5 MMORPG applications on a unified platform in Colombia during Q2 2024, including insights on downloads, revenue, and weekly active users.
In Q2 2024, the top 5 MMORPG applications in Colombia on a unified platform demonstrated varied performance in terms of downloads, revenue, and weekly active users. Here’s a closer look at each app’s performance:
DOFUS Touch: A WAKFU Prequel from Ankama experienced a decline in weekly revenue, starting at approximately $8.8K in early April and falling to around $3.8K by the end of June. Downloads fluctuated, with a notable increase from 1.3K in early May to 3K in the last week of June. Weekly active users began at 15K but dipped to around 9.3K in late April, before rising to 13.6K by the end of the quarter.
Ragnarok Origin: ROO by Gravity Game Vision Limited saw its revenue peak at $3.3K in early April before gradually declining to $1.2K by the end of June. Downloads were relatively low throughout the quarter, with a slight increase to 177 in the final week. Weekly active users remained stable, hovering around 27K for most of the quarter.
Diablo Immortal from Blizzard Entertainment, Inc. showed a consistent revenue trend, starting at $2.1K in early April and maintaining around $1.9K by the end of June. Downloads increased from 962 in early April to 1.8K by mid-June. Weekly active users exhibited a slight increase, starting at 10.8K and reaching 10.8K by mid-June, before a slight dip to 9.1K in the last week of June.
Albion Online by Sandbox Interactive GmbH experienced consistent revenue throughout the quarter, starting at $2K in early April and ending at approximately $1.8K in late June. Downloads peaked at 5.7K in late April before gradually declining to 3K by the end of June. Weekly active users followed a similar trend, peaking at 8.1K in late April and decreasing to around 5.9K by the end of the quarter.
The Legend of Neverland from Ark Games showed steady revenue, starting at $1.5K in early April and ending at $1K in late June. Downloads remained relatively stable, with a slight peak at 2.8K in mid-April and a gradual decrease to 1.9K by the end of June. Weekly active users maintained consistency, hovering around 7.3K throughout the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be found.